← ClaudeAtlas

writers-room-story-enginelisted

Orchestrates modular story development by diagnosing the current phase and routing to the right story skill for foundations, worldbuilding, scene writing, or revision. Use when building a story from scratch, improving an outline, strengthening narrative structure, or guiding story development in staged workflows.
Anusd6703/writers-room-story-engine · ★ 2 · AI & Automation · score 65
Install: claude install-skill Anusd6703/writers-room-story-engine
# Writers Room Story Engine Use this skill as the primary orchestration layer for Writers Room Story Engine. Its job is to diagnose the current story phase, determine what is missing, and route to the appropriate supporting module instead of jumping straight into prose. ## Supporting modules - `story-suite/designing-stories.md` - `story-suite/creating-story-foundations.md` - `story-suite/building-storyworlds.md` - `story-suite/writing-story-scenes.md` - `story-suite/revising-stories.md` ## Fallback - `MEGA-SKILL.md` is the fallback one-file version for simplified testing or deployment. ## Purpose The Writers Room Story Engine skill should not jump straight into prose when no story exists yet. It should work through stages: 1. story foundation 2. world support when needed 3. scene writing 4. revision This skill should determine what exists, what is missing, and which supporting module should be used next. ## Required behavior ### 1. Diagnose the current phase first Before generating long-form output, determine: - does a premise already exist? - does a story core already exist? - does an ending direction already exist? - does a protagonist already exist? - do major beats already exist? - does the world need to be built or adapted? - are scenes ready to draft? - is there already a draft that needs revision? ### 2. Route to the correct skill Use: - `story-suite/designing-stories.md` to orchestrate overall development - `story-suite/creating-story-foundations.md` when