e2e-driven-iteration
SolidUse at the start of every inner-loop iteration where the goal is to fix a bug / close a failing test / reach a green E2E. Forbids editing code without first running the E2E to capture a fresh loss signal, and forbids declaring "done" without the E2E passing. Makes the cycle "E2E → loss → 5-why-by-layer → fix → E2E" the only admissible rhythm.
Install
Quality Score: 81/100
Skill Content
Details
- Author
- CorvinLabs
- Repository
- CorvinLabs/CorvinOS
- Created
- 4 weeks ago
- Last Updated
- today
- Language
- Python
- License
- Apache-2.0
Integrates with
Similar Skills
Semantically similar based on skill content — not just same category
loop-driven-engineering
Use at the start of any non-trivial engineering task (feature, bugfix touching more than one file, refactor with observable behavior change, incident response). Orchestrates the three LDD loops — inner (code), refinement (deliverable), outer (method) — with hard iteration budgets, dispatches the specialist skills at the right moments, and forbids declaring "done" without a synced doc-level mental model.
skill-iterative-loop
Run tasks in a loop until goals are met — use for iterative refinement, polling, or convergence
loop-engineering
Use when a repeatable task must become a bounded Trigger -> Execute -> Verify -> State loop, scheduled automation, goal agent, or metric-driven research cycle.