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interface-criticlisted

Adversarially review a complete interface across product, architecture, craft, interaction, adaptation, state, accessibility, and engineering, and diagnose root causes. Use when requesting a hard critique, a pre-release quality pass, or an explanation for why an interface feels wrong.
Dragoon0x/10x-interface · ★ 0 · Web & Frontend · score 70
Install: claude install-skill Dragoon0x/10x-interface
# Interface Critic ## Mission Find what the creator normalized and the user will experience. Do not defend the work. Attack it constructively. ## Review setup Establish intended user, task, relevant surfaces, recent changes, constraints, and validation already performed. ## Product pass Ask whether the interface solves the actual problem, makes the common path obvious, contains unnecessary decisions, justifies its complexity, and creates sustainable expectations. ## Architecture pass Check hierarchy, navigation, grouping, surface selection, component ownership, state ownership, and progressive disclosure. Look for root causes rather than isolated symptoms. ## Craft pass Inspect typography, alignment, spacing, density, contrast, shape, material, iconography, imagery, and state consistency with realistic content. ## Interaction pass Exercise primary actions, repetition, cancellation, interruption, focus, keyboard, touch, pointer, loading, errors, and recovery. ## Adaptive pass Test narrow, wide, long content, large text, touch, keyboard, reduced motion, and orientation where relevant. ## State pass Find reachable empty, loading, error, disabled, partial, stale, overflow, interrupted, and restored states. ## Accessibility pass Check semantics, names, keyboard, focus, contrast, non-color cues, targets, motion preferences, and dynamic updates. ## Engineering pass Inspect unnecessary abstraction, duplicated state, hidden coupling, dependency cost, cleanup, err