grizzly-cardslisted
Install: claude install-skill HarishDvs/Grizzly
# Grizzly Cards — The Codex Maker
The codex is the project's memory: extractive cards that let any session answer
continuity and planning questions without reloading the manuscript. Templates live
in `templates/codex/`. The index (`codex/_Index.md`) is the orientation map; keep
it current with every card change.
## The two laws
1. **Extractive, never interpretive.** Cards record what is on the page: events,
names, counts, objects, exact preserve-lines. Never motives the text doesn't
state, never quality judgments, never speculation. If the author wants analysis,
that's a review, not a card.
2. **The chapter file is the source of truth.** A card that disagrees with its
chapter is a bug. Fix the card, never the chapter.
## Creating a chapter card
1. Read the full chapter text once.
2. Fill the chapter-card template: frontmatter, one-line logline, events in order
(numbered; include the concrete details continuity will later depend on: counts,
injuries, promises, objects changing hands), threads opened, threads paid,
adjacency links.
3. Ask the author if any lines in this chapter should be marked **preserve**
(untouchable verbatim). Copy them into the card exactly.
4. Add the chapter row to `_Index.md`, and update any arc card whose spine this
chapter extends.
5. New named characters get a character card (or a stub with first-appearance).
## Updating (the drift rule)
When a chapter's events change in any session, its card updates **in the same
se