← ClaudeAtlas

unity-testinglisted

Use when writing automated tests for Unity code — the Unity Test Framework, Edit Mode vs Play Mode tests, or the Test Runner. Grounds answers in the local Unity 6.3 docs over pretrained knowledge.
IceMasterT/Unity-6.3_SKILLS · ★ 0 · Testing & QA · score 72
Install: claude install-skill IceMasterT/Unity-6.3_SKILLS
# Unity Testing ## Retrieval Sources | Source | Path | Use for | |--------|------|---------| | Package overview | `Manual/com.unity.test-framework.html` | Package summary, version info | | Introduction | `Manual/test-framework/test-framework-introduction.html` | What UTF is, custom NUnit vs Unity tests, topic map | | Get started hub | `Manual/test-framework/getting-started.html` | First-time setup path (assembly → test → run) | | Edit Mode vs Play Mode | `Manual/test-framework/edit-mode-vs-play-mode-tests.html` | Which mode to pick, asmdef platform requirements for each | | Create a test assembly | `Manual/test-framework/workflow-create-test-assembly.html` | asmdef scaffolding via Test Runner window / Assets menu | | Create a test | `Manual/test-framework/workflow-create-test.html` | Generating a `NewTestScript.cs` from the Test Runner window | | Writing tests hub | `Manual/test-framework/writing-tests.html` | Topic map: setup/teardown, asserting, yield instructions, parameterized, async | | Before/after tests hub | `Manual/test-framework/before-and-after-tests.html` | Topic map for setup/teardown/outer-action/build-time hooks | | Unity setup/teardown | `Manual/test-framework/reference-unitysetup-and-unityteardown.html` | `[UnitySetUp]`/`[UnityTearDown]`/`[UnityOneTimeSetUp]`/`[UnityOneTimeTearDown]`, base/derived execution order | | Build-time setup/cleanup | `Manual/test-framework/reference-setup-and-cleanup.html` | `IPrebuildSetup`/`IPostBuildCleanup`, `[PrebuildSetup]`/