inclusive-designlisted
Install: claude install-skill JoaoMonteiro100/ux-design-skills
# Inclusive Design ("Designing from the Margins")
This skill helps design *from the margins* — starting with the people a product
would otherwise exclude — because a design that works at the edges works better
for everyone at the center. It covers two connected jobs: **reviewing a design
for who it excludes and how to widen it**, and **reviewing or rewriting copy** to
be more inclusive. Use either or both.
The single most important thing this skill does is bring **judgment, not rules.**
Inclusive design done badly becomes performative box-ticking or heavy-handed
word-policing that annoys everyone and helps no one. Done well, it's about
questioning defaults, reducing avoidable harm, and giving people room to describe
themselves — always explaining the *why*, and always weighing the user's safety
and self-determination over a tidy checklist. Hold that bar.
## The core stance
Carry these ideas into any review; they're the lens:
- **"Neutral" isn't neutral.** Every default is a decision about who's normal and
who has to adapt. A "name" field, a date format, a gender binary, an assumed
family structure — each quietly centers some people and marginalizes others.
Surfacing that hidden decision is the first move.
- **The "average user" is a fiction.** Averaging away real diversity produces a
person who doesn't exist and designs that fit no one at the edges. People are
**overlaps, not boxes** — intersecting identities, not clean categories.
- **"Edge cases" usually aren