← ClaudeAtlas

runner-newlisted

Scaffold a new endless-runner game folder from a control template (ski|moto|ski-side|wing|loop). Trigger `/runner-new <slug> --template <id>`.
KhaiTrang1995/agentic-awesome-kits · ★ 7 · AI & Automation · score 69
Install: claude install-skill KhaiTrang1995/agentic-awesome-kits
# /runner-new — Scaffold a game ## Goal Create `games/{slug}/index.html` + `game.js` from the closest demo/template, with unique storage keys and themed CSS variables. ## Input examples ```text /runner-new skate --template wing --title "SKATE RUSH" /runner-new toboggan --template ski /runner-new night-lane --template moto --title "NIGHT LANE" ``` ## Process 1. Resolve `--template` (required). Unknown → list ids and stop. 2. Slugify name; refuse if `games/{slug}/` already exists unless user confirms overwrite (L2). 3. **L1 plan** — list files (`@../../rules/approval-gate.md`). 4. Copy structure from: - Live engine demos: `demos/runner-kit-3d/games/{template}/` when present in repo, **or** - Kit `_templates/` stubs + fill from `@../../../references/control-patterns.md` 5. Replace title, CSS `--accent` / `--bg`, storage keys (`{slugcompact}-scores`, `-best`, `-name`). 6. Ensure `game.js` imports from `../../kit/index.js` (or correct relative path). 7. Report next steps: `npm run dev`, open `/games/{slug}/`, optional hub card. ## Output ```text games/{slug}/ index.html game.js ``` ## Mandatory rules - Unique leaderboard keys - No mid-game mesh allocation patterns - Keep `window.__game` for debug if template had it - Fonts: Be Vietnam Pro + Outfit (Vietnamese-safe) ## References - @../../rules/runner-conventions.md - @../../rules/naming-conventions.md - @../../rules/approval-gate.md - @../../../_templates/ - @../../../references/control-patterns.md