image-generationlisted
Install: claude install-skill KonH/GlobalStrategy
# Image Generation (ComfyUI + FLUX)
## Folder structure
The portable Windows release unpacks as:
```
ComfyUI/ ← outer folder (gitignored)
├── run_nvidia_gpu.bat
├── python_embeded/
└── ComfyUI/ ← inner folder — the actual app
└── models/
├── checkpoints/ ← flux1-schnell-fp8.safetensors (full checkpoint from Comfy-Org)
├── vae/ ← ae.safetensors
└── clip/ ← clip_l.safetensors, t5xxl_fp8_e4m3fn.safetensors
```
Models must go in `ComfyUI/ComfyUI/models/`, not `ComfyUI/models/`.
If ComfyUI returns 400 with empty node lists, the models are in the wrong folder.
## Scripts
- `scripts/utils/generate_image.py` — single image, CLI args: `outputPath WxH prompt`
- `scripts/utils/generate_images_batch.py` — reads `.tmp/images.json`, calls the above per entry
Run: `.venv\Scripts\python.exe scripts\utils\generate_images_batch.py .tmp\images.json`
ComfyUI must be running at `http://127.0.0.1:8188` before invoking either script.
## Windows Unicode encoding
Prompts that contain non-ASCII characters (e.g. accented names from localization) crash the batch script on Windows due to the cp1251 console codepage. Always prefix the run command with `$env:PYTHONUTF8 = '1'`:
```powershell
$env:PYTHONUTF8 = '1'; & ".venv\Scripts\python.exe" "scripts\utils\generate_images_batch.py" ".tmp\images.json"
```
## Character portrait recipe
- **Output path:** `Assets/Textures/Characters/{characterId}.png`
- **Size:**