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blender-skill-harmonizerlisted

Harmonize multiple Blender skills into a coherent pipeline with clear activation precedence, handoff artifacts, dependency gates, and conflict-resolution rules. Use when a Blender task spans several skills, when reference-locked work conflicts with generic production workflow, after adding/updating skills, or when repeated failures indicate skill interference or missing inter/intra-play.
MAX-786/claude-3d-harness · ★ 6 · AI & Automation · score 74
Install: claude install-skill MAX-786/claude-3d-harness
# Blender Skill Harmonizer This is the meta-layer for the Blender skill stack. It prevents independently useful skills from producing incoherent work when combined. Use a **Merge → Consistency → Optimize → Store** cycle: 1. **Merge:** list all triggered skills and their intended outputs. 2. **Consistency:** detect conflicts in assumptions, coordinate systems, source hierarchy, object naming, or validation gates. 3. **Optimize:** choose one orchestrator, one source-of-truth policy, and a staged/parallel execution plan. 4. **Store:** write the chosen plan and durable lessons into `BUILD_NOTES.md` in the job folder. ## Skill category map - **Top-level orchestrators:** `text-to-blender`, `quality-refinement-autoloop`, `mascot-logo-reconstruction`. - **General production:** `blender-pro-workflow`, `blender-modeling`, `blender-materials`, `blender-lighting`, `blender-cameras`, `blender-rendering`, `blender-animation`, `blender-export`. - **Reference reconstruction:** `reference-to-3d`, `wireframe-to-3d`, `reference-analysis-validator`, `source-part-segmentation`, `orthographic-registration`, `multiview-constraint-solver`, `contour-to-mesh`, `texture-driven-mesh-fitting`, `landmark-fit-repair`, `multiview-fit-loop`, `fit-repair-optimizer`. - **Texture/UV:** `blender-uv-texturing`, `atlas-uv-fitting`, `closed-surface-uv-coverage`. - **Look calibration:** `reference-look-calibration`. - **Animation/motion design:** `texture-state-animation`, `orbital-hud-motion`, `animation-quali