dynamic-full-looplisted
Install: claude install-skill MAX-786/claude-3d-harness
## Dynamic Full Loop Camera Animation
Camera orbits the product on multiple axes with speed ramping — slow motion when revealing each side of the product, fast whip transitions between faces. Shows front, sides, back, top, and bottom.
## When to Use
- User wants to "show every angle" with dynamic motion
- User says "full loop", "speed ramp", "show all sides", "dynamic spin"
- Social media / marketing hero video
## Parameters
| Parameter | Default | Description |
|-----------|---------|-------------|
| `duration` | `10` | Video length in seconds (longer due to speed ramps) |
| `fps` | `24` | Frames per second |
| `camera_distance` | `4.0` | Camera distance from center |
| `camera_height` | `1.8` | Camera height |
## Flow
### Step 1: Set Up Camera Rig
```python
import bpy, math
bpy.ops.object.empty_add(type='PLAIN_AXES', location=(0, 0, 0))
tgt = bpy.context.active_object
tgt.name = 'DynamicTarget'
bpy.ops.object.camera_add(location=(0, -CAMERA_DISTANCE, CAMERA_HEIGHT))
cam = bpy.context.active_object
cam.name = 'DynamicCam'
cam.data.lens = 45
trk = cam.constraints.new(type='TRACK_TO')
trk.target = tgt
trk.track_axis = 'TRACK_NEGATIVE_Z'
trk.up_axis = 'UP_Y'
# Parent camera to target
bpy.ops.object.select_all(action='DESELECT')
cam.select_set(True)
tgt.select_set(True)
bpy.context.view_layer.objects.active = tgt
bpy.ops.object.parent_set(type='OBJECT', keep_transform=True)
bpy.context.scene.camera = cam
```
### Step 2: Animate with Speed Ramping
The key is BEZIER