← ClaudeAtlas

multiview-constraint-solverlisted

Determine whether front/side/back/top reference templates can be satisfied by one rigid 3D Blender model, choose a canonical source policy, and emit constraints before rebuilding. Use when multiview bboxes, silhouettes, part counts, or depth ratios contradict each other.
MAX-786/claude-3d-harness · ★ 5 · AI & Automation · score 71
Install: claude install-skill MAX-786/claude-3d-harness
# Multiview Constraint Solver Use this before another rebuild when references disagree. A renderer cannot make one rigid mesh satisfy mutually incompatible orthographic dimensions unless you allow view-specific cheats. ## Workflow 1. Normalize every reference view into a common axis contract: - front: width X, height Z; - side: depth Y, height Z; - top: width X, depth Y; - back: width X, height Z. 2. Measure visible body bboxes, not labels/background/aura unless they are part of the model contract. 3. Compare shared axes: - front width vs top width; - front/back height vs side height; - side depth vs top depth. 4. If ratios differ beyond tolerance, write a conflict report and select a policy: - `front_side_canonical`: front brand read and side depth/height are authoritative; - `front_top_canonical`: front brand read and top footprint are authoritative; - `corrected_templates_required`: no rigid rebuild should claim final fit; - `view_specific_cheats`: separate camera/view variants allowed, not one rigid asset. 5. Feed the chosen policy into `fit-repair-optimizer` before any geometry, UV, or lighting work. ## Hard gates - Do not restart modeling until canonical policy exists. - Do not treat top-view aura/context as body depth. - Do not average contradictory dimensions unless the user explicitly asks for an approximate stylized compromise. - Record part-count disagreements separately from bbox disagreements. ## Script - `scripts/view_cons