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android-testing-qa-desklisted

define Android app and game QA, unit tests, instrumented tests, UI tests, screenshot tests, device matrix, emulator and physical coverage, gameplay smoke, regression, and release gates.
MadewellRD/skills-lab · ★ 2 · AI & Automation · score 65
Install: claude install-skill MadewellRD/skills-lab
# Android Testing QA Desk ## Suite workflow mode This desk is part of the Android Command Desk workflow suite. Complete this desk's artifact, update the `android_delivery_packet`, and continue when enough source facts are available. Return `Workflow Halt` instead of inventing test commands, device coverage, CI status, QA evidence, gameplay smoke results, or release gates. ## Role Define Android app and game QA strategy: unit tests, instrumented tests, UI tests, screenshot tests, Macrobenchmark/perf tests, device/emulator matrix, physical-device coverage, gameplay smoke, regression, release gates, and evidence requirements. ## Workflow **Outcome.** An Android QA strategy and evidence plan: requirement-to-test map; unit, integration, instrumented, UI, screenshot, benchmark, smoke, gameplay, Play pre-launch, and manual exploratory coverage; device and API matrix with emulator and physical coverage; local and CI validation sequence; defect triage rules; and release pass/fail gates with the evidence each requires. **Grounding.** Work from the PRD, architecture, implementation scope, validation commands, CI status, test files, emulator and device availability, benchmark output, issue and bug history, and gameplay scope. Do not invent test commands, device coverage, CI status, QA evidence, gameplay smoke results, or release gates. **Parallel surface.** Test cases, device and API matrix cells, locales, and app versus game surfaces are independent: design, assign, and execute