← ClaudeAtlas

tmmot-albumlisted

Turn a shared photo album + the tmmot-results data into a gated tournament site AND a printable PDF memory book. Harvest a shared album, match photos to games by EXIF time, describe them with a LOCAL vision model (nothing leaves the machine), let the owner pick cover + gallery, and build a light print-ready keepsake. USE WHEN building the photo/story half of a tournament site, "minningabók", "memory book PDF", "harvest the album", "photo gallery for the team", or after tmmot-results has produced the data. Pairs with tmmot-results.
Magnussmari/TmMot2026-Skill · ★ 0 · Data & Documents · score 72
Install: claude install-skill Magnussmari/TmMot2026-Skill
# tmmot-album — the album + story + keepsake layer Takes the data layer from **`tmmot-results`** (Skill 1) and a shared photo album, and produces two artifacts that share one `data.json`: 1. A **self-hosted, PIN-gated dashboard** (zero-dependency Node server). 2. A **light, print-ready PDF memory book** (Quarto + xelatex). This is **Skill 2 of 2**. ## Pipeline ``` shared photo album (Google Photos link) │ harvest-album.sh → headless Chrome (--headless=new) → originals + EXIF ▼ match-photos.py EXIF datetime → which game's time-window ▼ LOCAL vision model (e.g. Gemma 3 12B on your own hardware) │ "looks at" each photo, writes metadata — NOTHING leaves the box ▼ editor.py owner picks COVER + GALLERY (local web picker) ▼ apply-selection.py → build-album.py → Quarto → light PDF + site gallery + deploy ``` ## Two media, one identity (the load-bearing lesson) - **Screen (website):** dark "broadcast night" with **liquid glass** — translucent panels, `backdrop-filter: blur()`, gold. Great on a display. - **Print (PDF book):** **LIGHT**. White paper, dark ink, gold used sparingly. Dark full-bleed pages are wrong for print — ink-heavy and physically heavy ("þung"). Keep the SAME fonts + crest so the two read as one identity; never ship a dark album to print. ## Tools - `tools/harvest-album.sh <shared-link> <dest>` — robust headless-Chrome harvest. - `tools/match-photos.py` — EXIF datetime → game window.