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android-monetizationlisted

Monetization strategy for an Android app. Use AFTER android-product-planning and BEFORE android-compose-design. Takes the planning spec's monetization field and deepens it into a concrete model (free+ads, one-time purchase, freemium subscription, IAP, or B2B/strategic-free), pricing with regional/PPP notes, paywall placement and copy, free-tier scoping, the funnel and activation events to instrument, billing SDK choice (Play Billing, RevenueCat), Play Store subscription compliance, and an experimentation plan. Enforces a replan loop back to planning if the model changes the product. Trigger on "how should this app make money", "add a paywall", "pricing", "monetization", "subscription", or automatically once a planning spec exists.
Mcgrass-ops/android-studio-pipeline · ★ 1 · AI & Automation · score 74
Install: claude install-skill Mcgrass-ops/android-studio-pipeline
# Android Monetization This is the **monetization stage** of the Android app pipeline. It runs after planning has chosen a product shape and *before* design builds screens, because a free ad-supported app, a one-time purchase, and a $6.99/mo subscription are three different products that need three different onboarding flows and paywall surfaces. Deciding the money model here means design doesn't have to retrofit a paywall onto screens that weren't built for one. Pipeline position: ``` research -> planning -> > MONETIZATION > -> (replan) -> design -> MCP code -> polish ``` ## Core philosophy 1. **Planning picks the model; monetization makes it real.** Planning answered *which* of the five models. This stage answers *exactly how it works* - price, paywall, free tier, events, SDK, compliance. 2. **The paywall is a product surface, not a popup.** Where it sits in the flow (and what value precedes it) determines conversion far more than the price does. 3. **Monetization can break the product - surface it.** If the chosen model contradicts the loop, the retention curve, or the activation moment, that's a planning problem. Invoke the replan rule rather than quietly shipping an incoherent app. 4. **Match the model to the retention curve.** Subscriptions need a sticky daily/weekly loop to justify recurring cost; one-time purchases suit tools with a clear up-front value; ads need high session frequency to earn. A mismatch here is the most common monetization failure.