← ClaudeAtlas

asset-auditlisted

Audits game assets for compliance with naming conventions, file size budgets, format standards, and pipeline requirements. Identifies orphaned assets, missing references, and standard violations.
NITISH-R-G/skills-i-use · ★ 1 · AI & Automation · score 65
Install: claude install-skill NITISH-R-G/skills-i-use
## Phase 1: Read Standards Read the art bible or asset standards from the relevant design docs and the CLAUDE.md naming conventions. --- ## Phase 2: Scan Asset Directories Scan the target asset directory using Glob: - `assets/art/**/*` for art assets - `assets/audio/**/*` for audio assets - `assets/vfx/**/*` for VFX assets - `assets/shaders/**/*` for shaders - `assets/data/**/*` for data files --- ## Phase 3: Run Compliance Checks **Naming conventions:** - Art: `[category]_[name]_[variant]_[size].[ext]` - Audio: `[category]_[context]_[name]_[variant].[ext]` - All files must be lowercase with underscores **File standards:** - Textures: Power-of-two dimensions, correct format (PNG for UI, compressed for 3D), within size budget - Audio: Correct sample rate, format (OGG for SFX, OGG/MP3 for music), within duration limits - Data: Valid JSON/YAML, schema-compliant **Orphaned assets:** Search code for references to each asset file. Flag any with no references. **Missing assets:** Search code for asset references and verify the files exist. --- ## Phase 4: Output Audit Report ```markdown # Asset Audit Report -- [Category] -- [Date] ## Summary - **Total assets scanned**: [N] - **Naming violations**: [N] - **Size violations**: [N] - **Format violations**: [N] - **Orphaned assets**: [N] - **Missing assets**: [N] - **Overall health**: [CLEAN / MINOR ISSUES / NEEDS ATTENTION] ## Naming Violations | File | Expected Pattern | Issue | |------|-----------------|-------| ## Si