ai-asset-generationlisted
Install: claude install-skill Nagellabs/libi
# AI Asset Generation (produce one asset — the call + save layer)
This skill is the **mechanics** layer: how to actually call a generation model and save the
result. It does NOT own the video WORKFLOW (which asset to make when, keyframe→clip sequencing) —
that is the **`using-storyboard`** skill. It also does not own the deep craft — those live in
focused skills the orchestration pulls:
- **`realistic-image-generation`** — how to make a good realistic image / keyframe (gpt-image-2
picker, anti-AI-look tokens, selfie/demographic templates, anatomy plausibility + validation).
- **`physical-action-video`** — how to make a hard physical-manipulation beat survive (FLF-first,
prompt decomposition, model-escalation ladder, editorial fallback).
What stays HERE: provider/model/cost mechanics, prompt building, run/poll, import + provenance,
and the two **universal video invariants** (no in-video text; native audio on — Step 6.6).
> **Related:** If the request features a recurring character or item — a named person, a specific product, a recurring prop, regardless of video type — check the `using-character-library` skill first and proactively surface any catalog match. The cross-piece catalog may already have a representative image you can use as a reference for image-to-image or character-consistent generation, saving a fresh generation entirely.
Use this skill any time the user asks to generate visual, audio, or 3D content with AI. Do not call generation-MCP tools directly —