audio-reviewlisted
Install: claude install-skill RandallLiuXin/GodotMaker
# Audio Review
Post-implementation reviewer for Godot audio code. Checks against known gotchas that LLMs consistently get wrong.
## When to trigger
After audio-related code is written or modified. Look for:
- Audio player nodes (AudioStreamPlayer, AudioStreamPlayer2D, AudioStreamPlayer3D)
- AudioServer bus manipulation (`add_bus`, `remove_bus`, `add_bus_effect`, `remove_bus_effect`)
- `preload()` of `.ogg` or `.mp3` files
- `finished` signal connections or `await .finished` on audio players
- Polyphony configuration or SFX pooling patterns
## Review process
1. Read `gotchas.md`
2. Scan the implemented code against each gotcha
3. For each hit:
- Cite the gotcha ID (e.g. G1)
- Show the offending code
- Provide the fix
4. If no hits, report clean
5. Optionally run `checklist.md` static checks for automated verification
When you need specific API details, delegate to the **godot-api** skill.