fx-bundle
SolidProduce a standalone static Texture2D effect or one explicitly timed animated SpriteFrames effect.
Install
Quality Score: 81/100
Skill Content
Details
- Author
- RandallLiuXin
- Repository
- RandallLiuXin/GodotMaker
- Created
- 3 months ago
- Last Updated
- today
- Language
- Python
- License
- NOASSERTION
Similar Skills
Semantically similar based on skill content — not just same category
character-bundle
Produce one standalone character or skin SpriteFrames resource from a canonical reference and explicitly timed action frames.
gat-vfx
Generate 2D skill/spell VFX animations (sword-beam 剑波, fireball, frost nova, ink-wash energy, …) as luminance-keyed transparent sprite sheets + Godot .tres, using the game-skill-vfx pipelines (FLUX texture + procedural / AnimateDiff / SDXL-controlled), all bound to the game's Style Contract. Produces drop-in AnimatedSprite2D effects. Triggers: 技能特效, skill vfx, sword beam, 剑波, spell effect, particle effect, animated sprite sheet, godot vfx.
artgen-scaffold
Docs-only guidance for turning a bounded 2D asset request into a reusable brief, provider-neutral generation prompt, versioned output plan, manual checks, and copy-ready handoff. Use for sprites, animation frames, tiles, icons, UI elements, and simple props; do not use it to claim that image generation or asset processing has occurred.