gm-rescue
SolidSelf-diagnostic skill for godotmaker itself. Invoked when the main pipeline can't make progress (e.g. several fixgap rounds in a row failed to converge). NOT a "smarter fixgap" — does not modify game code, does not write files, only reports diagnosis to chat. If a godotmaker-side defect is the root cause, drafts an issue the user can post upstream. Explicit invocation only — use /gm-rescue.
Install
Quality Score: 84/100
Skill Content
Details
- Author
- RandallLiuXin
- Repository
- RandallLiuXin/GodotMaker
- Created
- 5 months ago
- Last Updated
- today
- Language
- Python
- License
- NOASSERTION
Similar Skills
Semantically similar based on skill content — not just same category
go-fixer
Fresh-perspective agent invoked by circuit breakers when another skill is stuck. Reads the error context and attempts to fix the problem without the bias of previous failed attempts.
gm-fixgap
Fix gaps identified by the Evaluator. Generates GAP.md from evaluation.json, dispatches workers to address critical/major issues, then runs one final verify+review pass. Unlike gm-build (PLAN.md-driven), gm-fixgap is GAP.md-driven. Explicit invocation only — use /gm-fixgap.
debugging-architect
Use when something is broken, failing, flaky, or slow and the cause is not yet known. Reproduce, narrow, then one falsifiable hypothesis at a time under a three-hypothesis ceiling; regression test before the fix; a guard so it cannot recur silently. Produces a fixed-shape Diagnosis. Production incidents restore service first.