swiftui-animation-match
SolidMatch UI/UX interaction needs to proven SwiftUI animation patterns from curated open-source catalogs. Use when planning or building iOS/macOS screens where an interaction should feel alive - loaders, likes, toggles, card decks, reveals, shaders - or when asked which animation fits a moment. Recommends system-first restraint before custom motion.
Install
Quality Score: 84/100
Skill Content
Details
- Author
- RayFernando1337
- Repository
- RayFernando1337/rayfernando-skills
- Created
- 2 months ago
- Last Updated
- 1 weeks ago
- Language
- Python
- License
- Apache-2.0
Similar Skills
Semantically similar based on skill content — not just same category
animation-patterns
SwiftUI animation patterns including springs, transitions, PhaseAnimator, KeyframeAnimator, SF Symbol effects, scroll-driven effects, mesh gradients, text renderers, and shader effects. Use when implementing, reviewing, or fixing animation or visual-effect code on iOS/macOS.
swiftui-motion
SwiftUI animation foundations - withAnimation, transitions, matchedGeometryEffect, PhaseAnimator, KeyframeAnimator, springs, gestures.
ui-ux-design-best-practices
UI/UX polish, component design, animation decisions, and Tailwind v4 patterns for making interfaces feel right. Use when reviewing, writing, or refactoring UI code involving animations, transitions, CSS transforms, gestures, Tailwind utility classes, or interactive component behavior. Triggers on tasks involving motion design, interactive states (hover/active/focus), component feel, or any use of Tailwind transition/transform/animation utilities.