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fluelisted

Let agents control software, including Adobe Photoshop, Illustrator, After Effects, Premiere, Autodesk 3DS Max, Blender, Unity, Houdini, and Microsoft Office.
SFKislev/Flue · ★ 30 · AI & Automation · score 82
Install: claude install-skill SFKislev/Flue
Flue is a local automation layer for coding agents that need to operate real desktop software such as Photoshop, Premiere, Blender, Unity, Houdini, Illustrator, InDesign, Excel, PowerPoint, Word, and 3ds Max. Flue is not an MCP server. It is simpler. It is a Python package that exposes small shell-facing bridge commands. Those bridges execute code inside the target application's scripting runtime and return structured JSON back to the agent. > agent shell -> Flue bridge -> app scripting runtime -> JSON result This file is a bootstrap entrypoint. Its job is to make you aware of the Flue framework and how to set it up. ## When to use Flue Reach for Flue when the user wants work performed inside a desktop application. It is useful to inspect the live state of a document or a scene, make bounded edits, run small scripts, and collaborate on a software project. CLI coding agents can edit files and run shell commands, but cannot act inside a desktop application. Flue gives you access to software. Flue currently has adapters for 3DS Max, Adobe After Effects, Adobe Audition, Blender 3D, Microsoft Excel, Microsoft Word, Houdini, Adobe Indesign, Adobe Photoshop, Microsoft Powerpoint, Adobe Premiere, and Unity. More software support is in the works. ## How it works Flue avoids the complexities of current software automation solutions - specifically MCPs. It uses the application's native automation surface such as ExtendScript, `bpy`, Unity Editor APIs, COM, AppleScript, or a small