mobile-ui-designlisted
Install: claude install-skill Sheldon-92/TAD
# Mobile UI Design Capability Pack
> Cross-agent portable judgment for mobile interface design — iOS HIG / Material Design 3 compliant. Outputs are wireframes, Design Tokens, interaction specs, and component inventories. Core difference vs web: platform-mandated rules, gesture interaction, touch targets ≥44pt.
> **CONSUMES**: Product requirements, page inventory, target-platform intent.
> **PRODUCES**: Platform research + decisions, navigation diagrams, mobile-viewport HTML wireframes, design-tokens.json/css, gesture spec, component spec, usability audit (per-project research dir; see `references/review-checklist.md` for the full output structure).
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## Step 1: Context Detection
| User Signal | Load Reference |
|---|---|
| new mobile design, HIG, Material 3, platform rules, cross-platform strategy, Safe Area, 平台规范, 设计约束 | `references/platform-guidelines.md` |
| navigation, tab bar, stack, drawer, bottom sheet, sitemap, deep link, information architecture, 导航, 页面层级 | `references/navigation.md` |
| wireframe, prototype, layout, screen design, UX approaches, mobile viewport, 线框图, 原型, 布局 | `references/wireframing.md` |
| color, typography, icons, dark mode, design tokens, style guide, contrast, 视觉设计, 色彩, 字体, 暗色模式 | `references/visual-design.md` |
| gesture, swipe, long-press, pinch, pull-to-refresh, haptic, animation timing, 手势, 滑动, 长按 | `references/gesture-interaction.md` |
| component library, native components, custom component, Atomic Design, 组件库, 组件规范 | `references/des