multi-agent-long-task-schedulinglisted
Install: claude install-skill SssoGin/MALTS
# Skill: Multi-Agent Long-Task Scheduling
## Purpose
Use this skill to make long, complex, or interruption-prone projects recoverable, verifiable, mergeable, and deliverable. MALTS is single-agent first. Multi-agent work is a controlled division-of-work mechanism enabled only when needed; every real sub-agent dispatch requires an explicit launch review first.
This skill does not exist to spawn more agents. It exists to reduce loss of control.
## Trigger
Use this skill only when one of these is true:
- The user explicitly enables MALTS, long-task mode, or multi-agent long-task scheduling.
- The task is multi-stage, multi-file, or likely to exceed a comfortable single-session context.
- Independent exploration, implementation, or verification can run in parallel without file conflicts.
- The project needs recoverable state, batch execution, growth/memory records, and acceptance-ready delivery.
Do not use this skill when:
- The task is small enough for the main controller to finish directly.
- Requirements are unclear.
- The verification method is unclear.
- Subtask boundaries cannot be defined.
- The scheduling cost is higher than the likely benefit.
## Multi-Agent Fit Assessment
Before suggesting or enabling multi-agent scheduling, classify the task by type and difficulty. Multi-agent exists to stabilize long work, reduce loss of control, and improve independent verification; it does not exist to maximize agent count.
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