build-swift-appslisted
Install: claude install-skill Xopoko/plug-n-skills
# Build Swift Apps Router
Use this as the first hop when a request could match more than one Build Swift Apps skill. Do not complete domain work from this router alone; choose the narrow skill, read it, then act.
## Routing Rules
- If the user should see, inspect, or interact with a running iOS app, prefer `ios-simulator-browser`; use `ios-simulator-debugger` first only to build/run, pick a Simulator UDID, inspect UI trees, logs, bundle IDs, or handle headless automation.
- Use `ios-rocketsim-operator` only when RocketSim-specific UI automation, visible accessibility state, or its bundled CLI is required.
- Use `ios-ettrace-profiler` for CPU/startup/scrolling/runtime performance traces; use `ios-memgraph-inspector` for leaks, retain cycles, and before/after memory proof.
- For iOS SwiftUI implementation, use `ios-swiftui-architect`; for macOS SwiftUI scenes/windows/menus/settings, use `macos-swiftui-architect`; for platform-neutral SwiftUI refactors, use `swiftui-view-architect`; for runtime performance review, use `swiftui-performance-inspector`.
- For Xcode build speed, start with `xcode-build-strategist` unless the user explicitly asks only for a baseline, compile hotspot analysis, project settings audit, or approved tuning. Then route to `xcode-build-baseline`, `xcode-compile-profiler`, `xcode-project-auditor`, or `xcode-build-tuner`.
- For App Store release work, use `appstore-release-director` for end-to-end publishing, `appstore-release-planner` for go/no-go readine