animation-shader
SolidREAD this skill when implementing or configuring animation-style shaders (Toon/Cel Shaders) — including outlines, rim lighting, toon shading, MatCap, emission, dissolve, hatching, or any stylized rendering effect. Contains preset styles and feature-to-reference mappings for lilToon, Poiyomi, UTS2, RToon, SToon, and ToonShadingCollection. Works as a domain knowledge plugin alongside workflow skills (OpenSpec, SpecKit) or plan mode of an agent.
Install
Quality Score: 77/100
Skill Content
Details
- Author
- Yuki001
- Repository
- Yuki001/game-dev-skills
- Created
- 6 months ago
- Last Updated
- today
- Language
- Python
- License
- None
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