gat-milestone
SolidPlan milestone slices from overview + narrative alone (no system GDDs required), create per-milestone directory skeletons and briefs, and write gat/milestone/milestone.md. Runs before per-system design. Stops before technical design, task breakdown, or implementation.
Install
Quality Score: 80/100
Skill Content
Details
- Author
- Yuki001
- Repository
- Yuki001/game-dev-skills
- Created
- 6 months ago
- Last Updated
- today
- Language
- Python
- License
- None
Similar Skills
Semantically similar based on skill content — not just same category
gat-milestone
Break the design into milestone handoff slices and create production/milestone.md. Stops before technical design, task breakdown, or implementation.
gat-design
Design one system within a specific milestone's scope: write the milestone-scoped system GDD, content data, and system art doc, and update the milestone brief's progress. Requires a mandatory milestone argument.
gat-implement
Implement ONE milestone slice into the Godot project: write GDScript, build scenes/nodes, wire data + signals, and drive a running Godot editor via the godot-editor-control (Hastur) skill to add nodes / attach scripts / set properties / run the project. Closes the design→implementation loop. Use after /gat-scaffold, one milestone at a time. Triggers: 实现, implement, build the feature, write gdscript, 做这个里程碑, wire it up in godot.