glsl

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GLSL shader programming skill for OpenGL/Vulkan, fragment and vertex shaders.

AI & Automation 814 stars 53 forks Updated today MIT

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Skill Content

# GLSL Skill GLSL shader programming for OpenGL/Vulkan. ## Overview This skill provides capabilities for writing GLSL shaders. ## Capabilities - Vertex and fragment shaders - Geometry shaders - Uniform handling - Cross-platform shading ## Usage Patterns ```glsl #version 450 layout(location = 0) in vec3 position; layout(location = 0) out vec4 fragColor; uniform mat4 mvp; void main() { gl_Position = mvp * vec4(position, 1.0); } ``` ## References - [GLSL Specification](https://www.khronos.org/opengl/wiki/Core_Language_(GLSL))

Details

Author
a5c-ai
Repository
a5c-ai/babysitter
Created
4 months ago
Last Updated
today
Language
JavaScript
License
MIT

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