unity-development

Solid

Unity Engine integration skill for project setup, C# scripting, scene management, prefab creation, and editor automation. Enables LLMs to interact with Unity Editor through MCP servers for asset manipulation, script generation, and automated workflows.

AI & Automation 814 stars 53 forks Updated today MIT

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Quality Score: 95/100

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50
License 10%
100
Description 5%
100

Skill Content

# Unity Development Skill Comprehensive Unity Engine development integration for AI-assisted game creation, editor automation, and project management. ## Overview This skill provides capabilities for interacting with Unity projects, including C# scripting, scene manipulation, prefab management, and build automation. It leverages the Unity MCP ecosystem for direct editor integration when available. ## Capabilities ### Project Management - Create and configure Unity projects - Manage project settings (Player Settings, Quality Settings, etc.) - Configure package dependencies via Package Manager - Set up Assembly Definitions for code organization ### C# Scripting - Generate MonoBehaviour scripts with proper lifecycle methods - Create ScriptableObjects for data-driven design - Implement interfaces (ISerializationCallbackReceiver, etc.) - Write custom Editor scripts and PropertyDrawers - Generate unit tests using Unity Test Framework ### Scene Management - Create and modify scenes programmatically - Instantiate and configure GameObjects - Set up scene hierarchies and parent/child relationships - Configure lighting, cameras, and post-processing ### Prefab System - Create and modify prefab assets - Handle prefab variants and overrides - Generate prefab instances with modifications - Manage nested prefabs ### Asset Pipeline - Import and configure assets (textures, models, audio) - Set up asset bundles and addressables - Configure import settings for optimization - Generate pl...

Details

Author
a5c-ai
Repository
a5c-ai/babysitter
Created
4 months ago
Last Updated
today
Language
JavaScript
License
MIT

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