art-style-creatorlisted
Install: claude install-skill aiskillstore/marketplace
# Art Style Creator
This skill guides the creation of comprehensive art style definitions for visual projects.
## Workflow
### Step 1: Vision & Context
Gather project context:
1. **Project type**: Game, illustration, animation, UI, branding
2. **Target audience**: Age group, cultural context
3. **Vision statement**: 2-3 sentences describing the visual direction
4. **Key words**: 5-7 words capturing the style essence
5. **Primary influences**: Reference styles, artists, or works
### Step 2: Color Palette
Define the color system. See [color-theory.md](references/color-theory.md) for detailed guidance.
Ask for:
- **Palette type**: Monochromatic, analogous, complementary, triadic, etc.
- **Dominant color** (60%): Background, large areas
- **Secondary color** (30%): Supporting elements
- **Accent color** (10%): Highlights, focal points
- **Mood alignment**: Match colors to intended emotion
- **Forbidden colors**: Colors to avoid and why
### Step 3: Line Work
Establish line characteristics. See [line-and-shape.md](references/line-and-shape.md) for details.
Define:
- **Outline approach**: Full / Partial / None / Color holds
- **Base weight**: Thin / Medium / Thick (with pixel/pt measurement)
- **Quality**: Clean / Sketchy / Geometric / Organic / Calligraphic
- **Weight variation**: Different weights for FG/MG/BG
- **Line color**: Black / Dark local color / Color holds
### Step 4: Shape Language
Define shape characteristics. See [line-and-shape.md](references/line-and-sha