jutsu-creatorlisted
Install: claude install-skill aiskillstore/marketplace
# Skill Creator - SHINOBI WAY Jutsu Generator
This skill helps create new game skills (jutsu) for the SHINOBI WAY: THE INFINITE TOWER roguelike game.
## When to Use
Activate when the user wants to:
- Create a new jutsu or skill
- Add a new ability or technique
- Design a combat skill
- Balance or modify existing skills
## Workflow
### Step 1: Gather Basic Info
Ask the user for:
1. **Skill Name** - The jutsu name (e.g., "Fireball Jutsu", "Chidori")
2. **Skill ID** - Lowercase with underscores (e.g., `fireball`, `chidori_stream`)
3. **Tier** - BASIC, ADVANCED, HIDDEN, FORBIDDEN, or KINJUTSU
4. **Description** - Flavor text explaining what the skill does
**Tier Guidelines:**
| Tier | Rank | INT Req | Description |
|------|------|---------|-------------|
| BASIC | E-D | 0-6 | Academy fundamentals, taijutsu, basic tools |
| ADVANCED | C-B | 8-12 | Chunin-level techniques, elemental jutsu |
| HIDDEN | B-A | 14-18 | Jonin/Clan secret techniques |
| FORBIDDEN | A-S | 16-20 | Dangerous, high-risk techniques |
| KINJUTSU | S+ | 20-24 | Ultimate forbidden arts |
### Step 2: Determine Action Type
Ask the user which action type:
- **MAIN**: Ends your turn - primary attacks and jutsu (default)
- **TOGGLE**: Activate once (ends turn), pays upkeep cost per turn
- **SIDE**: Free action BEFORE Main, max 2 per turn (setup/utility)
- **PASSIVE**: Always active, no action required (permanent bonuses)
**Action Type Rules:**
| Type | Turn Cost | Limit | Use Case |
|------|-----------