red-team-tacticslisted
Install: claude install-skill aiskillstore/marketplace
# Red Team Tactics
> Adversary simulation principles based on MITRE ATT&CK framework.
---
## 1. MITRE ATT&CK Phases
### Attack Lifecycle
```
RECONNAISSANCE → INITIAL ACCESS → EXECUTION → PERSISTENCE
↓ ↓ ↓ ↓
PRIVILEGE ESC → DEFENSE EVASION → CRED ACCESS → DISCOVERY
↓ ↓ ↓ ↓
LATERAL MOVEMENT → COLLECTION → C2 → EXFILTRATION → IMPACT
```
### Phase Objectives
| Phase | Objective |
|-------|-----------|
| **Recon** | Map attack surface |
| **Initial Access** | Get first foothold |
| **Execution** | Run code on target |
| **Persistence** | Survive reboots |
| **Privilege Escalation** | Get admin/root |
| **Defense Evasion** | Avoid detection |
| **Credential Access** | Harvest credentials |
| **Discovery** | Map internal network |
| **Lateral Movement** | Spread to other systems |
| **Collection** | Gather target data |
| **C2** | Maintain command channel |
| **Exfiltration** | Extract data |
---
## 2. Reconnaissance Principles
### Passive vs Active
| Type | Trade-off |
|------|-----------|
| **Passive** | No target contact, limited info |
| **Active** | Direct contact, more detection risk |
### Information Targets
| Category | Value |
|----------|-------|
| Technology stack | Attack vector selection |
| Employee info | Social engineering |
| Network ranges | Scanning scope |
| Third parties | Supply chain attack |
---
## 3. Initial Access Vectors
### Selection Criteria
| Vect