unreal-engine-developerlisted
Install: claude install-skill aiskillstore/marketplace
# Unreal Engine Developer & Technical Artist
## Overview
This skill enables complete game development in Unreal Engine 5 through agentic coding. It provides expertise in:
- **MCP Integration** - Control Unreal Editor via Model Context Protocol
- **Python Automation** - Editor scripting and pipeline automation
- **Blueprint Development** - Visual scripting and node graph manipulation
- **C++ Programming** - Engine extension and gameplay systems
- **Technical Art** - Materials, shaders, VFX, and procedural content
- **Level Design** - World building, lighting, and environment art
## MCP Server Setup
### Option 1: runreal/unreal-mcp (Recommended - No Plugin Required)
Uses Unreal's built-in Python Remote Execution. Supports full Unreal Python API.
**Prerequisites:**
- Unreal Engine 5.4+
- Node.js with npx
**Unreal Editor Setup:**
1. Edit → Plugins → Enable "Python Editor Script Plugin"
2. Edit → Project Settings → Search "Python" → Enable "Remote Execution"
3. Restart Editor
**MCP Client Config:**
```json
{
"mcpServers": {
"unreal": {
"command": "npx",
"args": ["-y", "@runreal/unreal-mcp"]
}
}
}
```
**Available Tools:**
| Tool | Description |
|------|-------------|
| `editor_run_python` | Execute any Python within Unreal Editor |
| `editor_list_assets` | List all Unreal assets |
| `editor_export_asset` | Export asset to text |
| `editor_get_asset_info` | Get asset info including LOD levels |
| `editor_search_assets` | Search assets by name/path/c