← ClaudeAtlas

brainstormlisted

Brainstorm the intervention — spread ~10 codebase-grounded candidates from ship-this-afternoon to quarter-long bet. Use on "brainstorm interventions", "show me options", or a problem named with no approach chosen. NOT for UI/design variants — use prototypes.
ajitta/know-your-unknowns · ★ 1 · AI & Automation · score 77
Install: claude install-skill ajitta/know-your-unknowns
# Brainstorm — Solution-Space Map (Brainstorm the Intervention) Jumping on the first solution leaves **the rest of the solution space unknown**. The user picks; the model draws the space. Origin: Brainstorm the Intervention — see skills/loop/references/talk-source.md. ## Iron Rules 1. **Implement nothing yet.** Output is a map of solutions, not a solution. 2. Not 10 near-duplicates — spread candidates **diverse in time horizon and approach**. ## Procedure 1. Get problem definition and constraints (timeline, people, cost) from `$ARGUMENTS` + conversation context. If empty or vague, ask back once for a measurable statement: which metric, how bad, since when, for whom — one round only. 2. When a codebase is in scope, **search it first** (or spawn the `unknowns:unknowns-scout` agent with the Agent tool) for machinery that already exists but sits disconnected — the cheapest candidates are usually wiring, not building. 3. Generate **~10** candidate interventions, spread across the time axis: ship this afternoon / short-term (1–2 weeks) / mid-term (quarter) / quarter-long bets. 4. Attach to each candidate: **name / one-line description / expected impact (what improves, by how much) / effort size (S/M/L/XL) / key risks / how to measure success**, plus **`Found in code — <path>`** when it builds on machinery already in the repo. 5. Present arranged by **impact × effort** (a plugin extension of the source's single time axis) — quick wins and big bets distin