multi-scene-video-assemblylisted
Install: claude install-skill apimageorg/apimage-skills
# Multi-Scene Assembly
The instinct for a 20-second video is to generate a 20-second clip. It's the wrong move on every axis: it costs more, it drifts and morphs, it holds subject identity worse, and you can't fix one bad moment without re-rendering all of it.
**Generate beats. Assemble in an editor.** That's how the output stops looking generated.
## Why short clips win
| | One 20s generation | Four 5s clips, cut |
|---|---|---|
| Subject identity | Degrades over the clip | Holds within each |
| Morphing and drift | Common | Rare |
| Cost of one bad moment | Re-render everything | Re-render 5 seconds |
| Iteration | Whole clip | Per beat |
| Pacing control | Whatever the model does | Yours, in the edit |
| Looks generated | Yes, usually | Much less |
The last row is the one that matters commercially. Long single generations have a characteristic drifting quality that reads as AI immediately. Cuts read as editing.
## Storyboard first
Decide the beats before generating anything. One motion per clip.
```
Beat 1 0-3s HOOK hands already mid-pour, close, fast
Beat 2 3-7s PROBLEM the mess / the before state
Beat 3 7-12s PRODUCT product in use, clear demonstration
Beat 4 12-16s RESULT the after state, satisfying
Beat 5 16-18s CTA product held to camera, room for text
```
Each beat is a separate generation with **one motion**. A beat that needs two motions is two beats. See `text-to-video-prompting`.
## Consistency across the beats