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music-audio-pairinglisted

Add music, sound design and voiceover to generated video, including the licensing rules that catch people out. Use whenever the user is adding audio to video, mentions music or sound design or trending audio or voiceover, or asks whether they can use a track in an ad.
apimageorg/apimage-skills · ★ 0 · AI & Automation · score 72
Install: claude install-skill apimageorg/apimage-skills
# Music and Audio **APImage generates video and images, not audio.** Every soundtrack, sound effect and voiceover is added in an editor afterwards. That's worth stating because people look for an audio parameter and there isn't one. The one exception is `generate_lip_sync`, which *consumes* audio you supply rather than producing it. ## The licensing rules, first This is where money and legal exposure actually sit, and it's the part most often got wrong. | Source | Organic on that platform | Paid ads | Website / email | |---|---|---|---| | Platform audio library (TikTok, Reels, Shorts) | **Yes** | **Usually no** | **No** | | Commercial music library (licensed) | Yes | Yes, per licence | Yes, per licence | | Royalty-free with commercial licence | Yes | Check the licence | Check the licence | | Popular commercial track | No | No | No | | Audio ripped from another creator's video | No | No | No | **The trap: platform audio libraries are licensed for use inside that platform, not as a downloaded asset.** Building a paid ad around a trending TikTok sound, then discovering it isn't cleared for advertising, is a common and expensive discovery — usually made after the creative is finished. For anything paid, or anything that leaves the platform, licence the music properly. It costs less than reshooting. See `trend-format-replication` for the trend-audio specifics. ## Music choice by format | Content | Music | |---|---| | UGC-style ad | Minimal or none. Room sound reads as au