lamina-navigation
SolidWayfinding in contracts — persistent nav, orientation, and hierarchy per screen. Use when actors get lost in verify walks.
AI & Automation 65 stars
2 forks Updated today Apache-2.0
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Skill Content
# Navigation (agent-native)
Encode **wayfinding** in `surfaces[]` and IA notes — site identity, section, local nav, breadcrumbs — so implementers and verify subagents test orientation.
## Contract encoding
Per screen:
- `section`, `parent`, `breadcrumb` path
- `persistent_nav`: sections, utilities, search availability
- `page_title` must match link text from parent screen
## Deep-page orientation audit (verify)
On random deep screen from walkthrough, actor subagent answers within 5 seconds:
1. What product/site is this?
2. What screen am I on?
3. What are major sections?
4. What are local options?
5. Where am I in hierarchy?
6. Is search available?
Failures → `findings[]`.
## Design checklists
1. Persistent nav skeleton consistent across interior screens (except home variants).
2. Breadcrumbs show hierarchy, not click history.
3. Search: one box, whole product — no pre-select search type.
4. Section landing pages orient before depth.
5. Frequent tasks shortcut from home/dashboard screen spec.
## Anti-patterns
- Page title ≠ link text.
- Missing site identity on deep pages.
- Org-chart navigation mirroring team structure.
- Orphan screens with no section context in contract.
## Related
- [Information Architecture](../lamina-information-architecture/SKILL.md)
- [Task Analysis](../lamina-task-analysis/SKILL.md)
- [Content Design](../lamina-content-design/SKILL.md)
Details
- Author
- aryaniyaps
- Repository
- aryaniyaps/lamina
- Created
- 3 weeks ago
- Last Updated
- today
- Language
- TypeScript
- License
- Apache-2.0
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