motion-craft
SolidImplement professional web animations in a target repo against an approved design blueprint or an explicit motion direction. Use when asked to "add animations", "improve the motion", "make it feel alive", "implement the motion plan", or when dispatched by the upgrade-site skill. Plans by default; modifies code only on explicit implement authority. For broad visual/reference research, see design-dna instead.
Install
Quality Score: 83/100
Skill Content
Details
- Author
- augchan42
- Repository
- augchan42/inkstone
- Created
- 6 months ago
- Last Updated
- yesterday
- Language
- HTML
- License
- MIT
Similar Skills
Semantically similar based on skill content — not just same category
motion-design
Load this skill when adding or reviewing web UI motion such as animations, transitions, entrances and exits, hovers, modals, dropdowns, toasts, page transitions, and micro-interactions. Triggers on "animate", "add a transition", "make it move", "motion", "fade", "slide", "stagger", "open and close". Builds dependency-free, Baseline-first, framework-agnostic CSS, with the Web Animations API and View Transitions API where they help.
animation
Interactive motion brief. Six-section survey (page-load, scroll, text, blocks, micro-interactions, intensity) driven by the user's references from references/animation/ and references/motion/. Outputs brief/animation.md and appends motion tokens to DESIGN-LOCK §5. /build enforces the resulting animations as required elements.
animate
Motion design pass — adds purposeful animations or removes excessive ones, respecting MOTION_INTENSITY and the project's animation stack. Use when the user asks to add animation, "make it feel smoother", fix janky transitions, or trim motion that's distracting. Invoke when the user asks for animate on their UI, or mentions 'animate' alongside design / UI / frontend work.