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product-ui-designlisted

Design, implement, or review web, mobile, and desktop product interfaces from real product context and the repository's existing design language. Use for pages, flows, components, responsive behavior, interaction states, accessibility, and visual refinement. Reject generic template aesthetics and unverified visual-completion claims. Do not use for document, slide, or technical-diagram styling.
ch4570/vulpora · ★ 1 · Web & Frontend · score 67
Install: claude install-skill ch4570/vulpora
# Product UI Design Create interfaces that feel native to the product rather than generated from a fashionable prompt. Preserve the user's chosen stack, product direction, and existing design system. ## Establish the design basis Before choosing a style, inspect the relevant product and repository evidence: user task, content, navigation, nearby screens, tokens, components, assets, typography, supported themes, and target devices. Reuse established primitives and conventions unless the request is explicitly a redesign. For a new product with no visual language, state a short design basis containing: - primary user and task - information-density and usage context - content hierarchy and critical action - one visual thesis tied to the product's subject or behavior - accessibility, platform, brand, and performance constraints - assumptions that remain reversible Do not infer a visual identity from the words `AI`, `SaaS`, `modern`, or from the implementation framework. A style catalog or generated design-system suggestion is input to evaluate, not a design decision. ## Work by mode - **Design:** define the user flow and content hierarchy, then layout, components, tokens, and interaction behavior. Use realistic content shapes; label unknown copy and data as placeholders. - **Implement:** detect the existing stack, extend its components and tokens, preserve working behavior, and keep the change inside the requested surface. - **Review:** inspect the rendered interface a