design-philosophy
SolidThe VS Code design philosophy — a shared Values→Principles→Moves vocabulary for reasoning about UI in design terms instead of raw pixels. Use when designing, building, reviewing, or giving feedback on any visual surface; when deciding a radius, spacing, type role, icon size, border, color, or motion; or when translating a "this feels off" observation into a concrete, principled fix.
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Quality Score: 82/100
Skill Content
Details
- Author
- chapmanjw
- Repository
- chapmanjw/clawdius
- Created
- 2 months ago
- Last Updated
- 5 days ago
- Language
- TypeScript
- License
- MIT
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Apply and enforce a consolidated set of UX/UI rules covering visual hierarchy, typography, spacing, shadows, colour, mobile product pages, bottom navigation bars, and conversion psychology (smart defaults, endowed progress, reciprocity, ownership, loss framing, price anchoring). Use this whenever building, reviewing, restyling or critiquing any user-facing screen, page, layout, component, form, onboarding flow, signup, pricing table, checkout, nav bar or CTA — including when the request is just "build me a landing page", "make this look better", "why does this feel off", or "review my UI". Also use when writing microcopy for buttons, labels, badges or empty states. Do not wait for the user to say "UX" or "design principles"; if the output is something a person will look at and click, this skill applies.