longhouse-brand-assets

Solid

Work on Longhouse logos, icons, and derivative assets across menu bar, panel, web, and packaging surfaces without drifting geometry or padding.

AI & Automation 6 stars 0 forks Updated today Apache-2.0

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Skill Content

# Longhouse Brand Assets Use this when touching Longhouse logo/icon files, render scripts, or per-surface derivatives. ## Core Rule Source assets are geometry contracts. - The raw source icon should be **zero padding** unless the source file is explicitly a padded surface asset. - Each derivative adds its own inset for its own surface. - Do not bake menu bar, panel, favicon, or app-icon padding into the upstream source just because one surface wants breathing room. If an icon suddenly looks "smaller" than neighboring UI, suspect transparent margins first. ## Current Canonical Paths - Master logo art: `web/branding/longhouse-logo-master.svg` - Menu bar status source asset: `desktop/LonghouseMenuBarHarness/Sources/LonghouseMenuBarCore/Resources/LonghouseMenuIcon.png` - Panel severity assets: - `desktop/LonghouseMenuBarHarness/Sources/LonghouseMenuBarCore/Resources/LonghousePanelIconGreen.png` - `desktop/LonghouseMenuBarHarness/Sources/LonghouseMenuBarCore/Resources/LonghousePanelIconYellow.png` - `desktop/LonghouseMenuBarHarness/Sources/LonghouseMenuBarCore/Resources/LonghousePanelIconRed.png` - `desktop/LonghouseMenuBarHarness/Sources/LonghouseMenuBarCore/Resources/LonghousePanelIconGray.png` - Render pipeline: - `web/scripts/render-menubar-icon.mjs` - `web/scripts/generate-icons.sh` ## Menu Bar Split Do not blur these surfaces together: - **Status item** in the macOS menu bar: - keep the dedicated monochrome source asset - should be edge-to-edge, no ...

Details

Author
cipher982
Repository
cipher982/longhouse
Created
1 years ago
Last Updated
today
Language
Python
License
Apache-2.0

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