← ClaudeAtlas

3d-modelinglisted

3D modeling, materials, lighting, rendering and animation with Blender 5.2 LTS on codeonym's Arch workstation (AMD Vega iGPU — EEVEE on GPU, Cycles on CPU). Use when the user wants to model something in 3D, make product/packaging/device mockups of their designs, render stills or turntables, create 3D assets for the web (glTF/GLB for three.js / React Three Fiber), convert between 3D formats, prepare STL for 3D printing, or script Blender with Python.
codeonym-org/codeonym-arch-design · ★ 0 · Web & Frontend · score 72
Install: claude install-skill codeonym-org/codeonym-arch-design
# 3D modeling (Blender 5.2) ## Toolkit on this machine | Tool | Use it for | Launch / CLI | |---|---|---| | **Blender 5.2 LTS** | Modeling, sculpting, materials, lighting, rendering, animation, compositing, video sequencing | `blender` (from the app grid) · terminal: `scripts/blender.sh` | | **EEVEE** (real-time) | Fast renders on the Vega iGPU — mockups, previews, stylized work | engine `BLENDER_EEVEE` | | **Cycles** (path tracing) | Photoreal renders — **CPU only here** (Vega APUs aren't supported by HIP), use denoising + low samples | engine `CYCLES` | | Bundled add-ons | Node Wrangler, Rigify, glTF 2.0, FBX, OBJ/STL/PLY importers | *Edit → Preferences → Add-ons / Get Extensions* | | `/usr/bin/ffmpeg` | Encode rendered frames to MP4 with AMD VAAPI | used by `render.sh` | **Machine quirk:** Homebrew's `python3` (from `~/.zshrc`) hijacks Blender's embedded Python when Blender is launched *from a terminal* → numpy missing → glTF import/export errors. Launching from the GNOME app grid is fine. From a terminal use `scripts/blender.sh …` (all scripts here already fix PATH). ## Scripts | Script | What it does | |---|---| | `check.sh` | Blender version, Cycles GPU availability, engines, bundled add-ons, VAAPI for animations | | `blender.sh [args]` | Blender with the PATH fix above — use instead of `blender` in a terminal | | `render.sh scene.blend [--engine eevee\|cycles] [--samples N] [--res WxH] [--frame N \| --anim]` | Headless still or animation render; animations become