gameplay-factorylisted
Install: claude install-skill csonic0926/game_studio_factory
# Gameplay Factory operation
Resolve GAME_REPO from explicit path or current Git root. Resolve STUDIO_ROOT
from `design/STUDIO_FACTORY.local.md`, legacy `design/AI_FACTORY.local.md`,
installed manifest or this skill's real source path. If unlinked, invoke
`init-game-studio-factory`. Never hardcode a developer path or scan sibling games.
1. Run `python3 $STUDIO_ROOT/factory.py inspect --game-repo $GAME_REPO`.
2. MIGRATION_REQUIRED: preview `migrate --check --project-id <id>`; apply only
an explicitly authorized migration with its exact source digest. No automatic
approval/history conversion. Legacy CLI calls/parameters remain supported.
3. For v2 run `factory.py context --game-repo $GAME_REPO --capability gameplay
--task objective` with the actual task kind and current task id when known.
4. Follow `$STUDIO_ROOT/factory_core/docs/WORKFLOW.md` and the returned capability
rules. Continue in this primary agent; load task methods only as needed.
Freeze one full design, run the two independent reviews on its exact hash,
obtain required USER rulings, produce within scope, then exact-output
evidence and specialist acceptance. Ordinary replies do not create reviews.
5. Checkpoint validated references, progress and unresolved questions. A resumed
session rechecks the ledger; context views and technical success are not
authority or whole-game delivery.
Initialize missing adapters before production; repair an evidenced known gap before advancing unless USER