scene-craft
FeaturedThis skill should be used when the user asks to "plan a scene", "scene structure", "sequel scene", "dialogue subtext", "deep POV", "psychic distance", "try fail", "scene cards", "exposition", "info dump", "flashback", "time skip", "story opening", "first page hook", "introduce a character", "scene outcome", "yes-but no-and", "chapter hook", or wants scene-level craft for drafting or revision. NOT for book-level pacing or act structure (use plot-structure).
Install
Quality Score: 88/100
Skill Content
Details
- Author
- danjdewhurst
- Repository
- danjdewhurst/story-skills
- Created
- 7 months ago
- Last Updated
- today
- Language
- JavaScript
- License
- MIT
Bundled in these plugins
Similar Skills
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scene-architecture
A scene-craft coach that teaches scene structure (goal, conflict, disaster; scene and sequel) framed by the writer's intent and level, sets a laddered drill, has the writer write it, then scores and ranks the attempt against scene criteria and assigns the next drill. Use it when a writer wants to deliberately strengthen how they build scenes. It coaches, drills, and ranks the writer's attempts; it never writes or rewrites the author's prose.
arcanea-scene-craft
Master scene construction - the building blocks of story. Openings that hook, middles that build, endings that propel. Turn every scene into a compelling unit of narrative.
theme-craft
This skill should be used when the user asks to "theme", "controlling idea", "thematic argument", "moral argument", "character arc", "flat arc", "negative arc", "the lie", "antagonist design", "motif", "symbolism", "theme audit", or wants to plan, track, or revise the thematic layer of a story. NOT for finding or testing a story premise (use premise-workshop).