worldbuilding
FeaturedThis skill should be used when the user asks to "create a location", "add a location", "magic system", "political system", "build the world", "add culture", "world history", "technology system", "religion", "economy", "map", "travel times", "routes", "calendar", "moons", "seasons", "naming language", "conlang names", "trade routes", "supply lines", "magic cost", or wants to develop any aspect of a story's world and setting.
Install
Quality Score: 88/100
Skill Content
Details
- Author
- danjdewhurst
- Repository
- danjdewhurst/story-skills
- Created
- 7 months ago
- Last Updated
- today
- Language
- JavaScript
- License
- MIT
Bundled in these plugins
Similar Skills
Semantically similar based on skill content — not just same category
build-worldbuilding
Builds or updates .project/knowledge/worldbuilding.md as a consistency contract — rules with costs and knowledge distribution, plus the deliberately-unexplained list that protects the book's mysteries. Extract mode pulls rules from an existing manuscript; create mode co-builds through dialogue. Use when the user asks to build the worldbuilding, extract world rules, or define the world.
story-worldbuilding-planner
Use this skill when the user wants to create or refine game stories, Chinese web novel plots, light novel plots, character arcs, faction settings, power systems, worldbuilding, lore bibles, chapter outlines, quest lines, or narrative design documents.
story-init
This skill should be used when the user asks to "start a new story", "initialize a story project", "create a story", "new book", "set up a story", or wants to begin a new fiction writing project from scratch.