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seamless-pattern-texture-generatorlisted

Writes, generates, visually verifies, and iterates on seamless/tileable surface-design patterns — florals, geometrics, stripes, damask, plaids, novelty prints — and tileable material textures — fabric weaves, paper grain, wood, stone, leather, packaging substrates — for wallpaper, packaging, textile print, and digital surface design. Trigger on explicit requests using phrases like "seamless pattern," "tileable," "repeating pattern," "wallpaper design," "fabric print/texture," "packaging surface pattern," "surface design," or "this needs to tile edge to edge." Triggers on explicit request only — it does not auto-wire from `brand-identity-sheet`, `moodboard-generator`, or any other sibling skill; those skills are unmodified and unaware of this one, the same non-auto-wiring precedent `collections-management` sets for its own triggers.
devkindhq/ideogram-ai-toolkit · ★ 2 · AI & Automation · score 70
Install: claude install-skill devkindhq/ideogram-ai-toolkit
# Seamless Pattern & Texture Generator No `generate_image`, `generate_images_bulk`, `remix_image`, or `reframe_image` call in the connected Ideogram MCP exposes a seamless/tileable boolean, an edge-wrap mode, or an offset/repeat-preview capability — confirmed by direct inspection of those tools' schemas, not assumed from docs. Seamlessness here is achieved entirely through prompt language plus a best-effort visual-verification step (Workflow step 5). Never state or imply that a generated tile is mechanically guaranteed to be seamless — it is prompt-engineered and visually checked, not API-enforced. `style_type`, `negative_prompt`, and `seed` are no-ops on the default v4 generation path this skill uses — they only take effect when `custom_model_uri` is set (the custom/v3 pipeline). Do not rely on them to set the DESIGN-vs-REALISTIC register or to exclude motifs/clichés in this skill's prompts; write the register and the exclusions directly into the prompt prose instead. This skill covers two related deliverable families in one place — repeating surface-design patterns and tileable textures/materials — because both are the same underlying problem: one tile that has to read as continuous when it repeats. Structurally this is a prompt-composition skill like `ideogram-prompt`, `logo-prompting`, and `moodboard-generator` (one prompting problem plus a visual-verification loop), not a multi-call orchestration workflow like `collections-management` or `custom-model-training`. ## B