seedance-cameralisted
Install: claude install-skill durang/skills
# seedance-camera
Use one clear camera idea per short clip unless the user asks for a multi-shot sequence. The best camera direction has a start frame, movement, speed, subject relationship, and endpoint. Avoid stacking moves that fight each other, such as drone rise, dolly-in, handheld shake, and orbit in the same five-second shot.
Load `[ref:quick-ref]` for prompt assembly, `[ref:cinematography-shot-language]` for professional shot contracts, and `[ref:vocab/zh]` or `[ref:vocab/ru]` when camera wording must be multilingual.
## Intent
When a user asks about camera, they are really asking where the viewer's body stands and what the viewer is made to feel from there. Camera grammar is empathy mechanics: a push-in is leaning closer, a locked frame is holding your breath. Choose the move that puts the audience where the user's feeling lives.
## Camera Contract
State: shot scale, angle, movement, speed, subject relationship, and endpoint. A prompt-ready camera phrase should be physically possible and tied to the subject's action.
| Need | Strong phrase | Avoid |
|---|---|---|
| Emotional realization | `slow dolly-in from medium close-up to tight close-up as Character A lowers the envelope` | `dramatic cinematic zoom` |
| Product reveal | `controlled slider move from silhouette to front three-quarter hero angle, ending on the label` | `dynamic product camera` |
| Scale | `low-angle crane up from boots to skyline, ending behind the character's shoulder` | `epic wide moving s