make-factorylisted
Install: claude install-skill dylanpulver/factories
# make-factory
The meta-process for standing up a new sibling in the factory family. A factory turns a fuzzy idea
into a finished, quality-assured artifact of ONE output type — *arrive at an idea → say ship it →
know it's in good hands.* Existing legs: **code**, **research**, **landing-page** (see
`factories/README.md`).
The build is cheap because you don't hand-author the standards — the **research factory generates
them**, and this skill supplies the conventions + the skeleton.
## Step 0 — the fit gate (say no here if it fails)
**A factory only pays off where the output's *lit state* is machine-checkable.** The medium is light:
code is inert until run, a page until a user flows through it. Ask: *can a machine verify the
activated state (runs / renders / loads / reconciles / passes a spec)?*
- **Yes** → build it.
- **No** (taste-dominant: a song's soul, prose voice, a logo's beauty) → **don't build a factory** —
build a helper for the mechanical spine only, and say so. A factory whose verify can't check what
matters is a false-confidence checklist.
Also gate on: is this **repeated** (not one-off) and **worth** the build? One-off → just do it.
## Step 1 — FRAME the two registers
Name the output, then split its judgment layer by evidentiary strength (this is the honest core):
- **Verify layer** — the parts with real, machine-checkable backing → **hard gates**.
- **Advisory layer** — the parts that are taste/hypothesis (no controlled evidence) → **flag as
suggestio