fable-reviewlisted
Install: claude install-skill elon-choo/fablever
# fable-review — try to break it before it ships, don't just nod at it
A review that sets out to confirm an artifact finds little; a review that sets out to **break** it finds
what matters. This skill is the adversarial pass — for code diffs, specs, migration/implementation plans,
prompts, and designs — before a decision is locked in. It rates defects by severity; it does **not** fix
them in place (fixing is a separate, explicit step so the reviewer and the fixer stay independent).
Honest scope note: on *enumerable, planted* defects a single strong model is already near ceiling, so a
second independent reviewer added **0 extra recall** there (`eval/xverify-value/RESULTS.md`). The value of
an adversarial pass is on **judgment/design misses and untested failure paths**, not on re-counting bugs a
careful first read already caught.
## When to use this
- Before merge / ship / finalize / lock-in of a change or artifact.
- The user says "review", "poke holes", "what breaks", "find weaknesses", "red-team it", "what did I
miss", "attack this".
## When NOT to use this
- You are being asked to *implement* or *fix*, not to assess — do that instead.
- A throwaway draft with no decision riding on it.
## Procedure
1. **Assume it is wrong and find out how.** For each part, ask: what input, ordering, failure, or
adversarial user makes this break or mislead?
2. **Walk the real failure paths:** silent failures and fire-and-forget, race conditions, missing
timeouts/retries, injec