design-tastelisted
Install: claude install-skill erclx/canon
# Design taste
A model with no stated direction draws the population average of what it has seen. That is why unguided design output reads as templated while satisfying every rule of craft it was given, and it is why adding more craft rules does not fix it. This skill carries the direction: where a decision sits, what settles before it, and which defaults to reach past.
Load this before drafting rather than after. A revision pass recovers a color and never recovers the composition the draft already settled.
Skip it for work that does not change how something looks, feels, moves, or is interacted with.
## The defaults you are reaching past
This is what the population average looks like. Each one is what gets drawn when nothing states otherwise, and each is recognizable on sight:
- Three equal cards in a row under a heading.
- A centered headline over a dark gradient wash, with two buttons under it.
- A violet-to-blue gradient used as the accent.
- Numbered labels above sections: `001 / Capabilities`, `Phase 02`, `Step 1`.
- A scroll cue at the bottom of the first screen.
- A colored dot before every navigation item, row or badge.
- A glow standing in for elevation, on a pure black or pure white ground.
- A product screenshot built out of styled rectangles.
- Placeholder that announces itself: `Acme`, a stock person name, 99.9%, one portrait used twice.
- Verbs chosen for warmth rather than for meaning, of the `elevate` and `unleash` family.
Reaching past a default means