← ClaudeAtlas

resolve-decisionslisted

Walk the PRD's unresolved items — `[NEEDS DECISION]` markers, `## Open Questions`, and missing acceptance-criteria or verification fields — and drive each one as a Q&A turn with the user, proposing concrete options when possible and applying the chosen answer to `.fakoli-state/prd.md`. Use this skill when `fakoli-state prd find-decisions` reports unresolved items, or when other skills (prd, plan) detect decisions blocking progress.
fakoli/fakoli-plugins · ★ 4 · DevOps & Infrastructure · score 74
Install: claude install-skill fakoli/fakoli-plugins
# Resolve Decisions — Walk Open Items as Q&A Turn every `[NEEDS DECISION]` marker, unresolved `## Open Question`, or missing acceptance-criterion into a one-question conversational turn — propose options when the surrounding context lets you, accept the user's pick, and apply the answer to `prd.md`. The agent does the framing and the typing; the user does the deciding. The anti-pattern this skill exists to prevent: handing the user a list of "open questions to resolve in your editor first" and then waiting. An LLM's strength over a CLI is turning *blocked on a decision* into *let me ask you the right question*. Pasting a to-do list of unresolved decisions is the same failure mode as pasting a to-do list of CLI commands. --- ## When to Use - After `fakoli-state prd parse` succeeds and the agent notices unresolved items (`prd` skill Step 3 routes here when `find_decisions` returns non-empty). - Before `fakoli-state plan` runs, when `find_decisions` reports `[NEEDS DECISION]` markers or unresolved Open Questions that would shape task generation (`plan` skill Step 0 routes here). - When the user explicitly asks to "resolve open questions", "answer the NEEDS DECISION items", or "fill in the missing acceptance criteria". - When `fakoli-state review tasks` blocks tasks for missing acceptance criteria or verification commands — those become `missing_field` decisions this skill can drive Q&A on, instead of asking the user to re-edit the PRD by hand. **Do not use this skill** to